<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Review: Rainbow Six Vegas 2 (XBOX 360)</title>
	<atom:link href="http://spacemeat.com.au/2008/05/18/review-rainbow-six-vegas-2-xbox-360/feed/" rel="self" type="application/rss+xml" />
	<link>http://spacemeat.com.au/2008/05/18/review-rainbow-six-vegas-2-xbox-360/</link>
	<description></description>
	<lastBuildDate>Sat, 20 Mar 2010 00:21:24 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Inktoast</title>
		<link>http://spacemeat.com.au/2008/05/18/review-rainbow-six-vegas-2-xbox-360/comment-page-1/#comment-776</link>
		<dc:creator>Inktoast</dc:creator>
		<pubDate>Tue, 03 Jun 2008 01:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://spacemeat.com.au/?p=1381#comment-776</guid>
		<description>So it&#039;s pretty much RSV1 with COD4 style unlock system. Great.

Call me when Rainbow six : Combat evolved silicon alpha ten comes out.

Do they still have those gigantic billboards sporting axe (lynx) deodorant ads? they annoyed me. 

It&#039;s not like RSV is a bad game it&#039;s just been DONE TO DEATH, As you said about shooting out lights. if you&#039;re going to make an engine that runs that good, at least learn from previous successes (Splinter cell).</description>
		<content:encoded><![CDATA[<p>So it&#8217;s pretty much RSV1 with COD4 style unlock system. Great.</p>
<p>Call me when Rainbow six : Combat evolved silicon alpha ten comes out.</p>
<p>Do they still have those gigantic billboards sporting axe (lynx) deodorant ads? they annoyed me. </p>
<p>It&#8217;s not like RSV is a bad game it&#8217;s just been DONE TO DEATH, As you said about shooting out lights. if you&#8217;re going to make an engine that runs that good, at least learn from previous successes (Splinter cell).</p>
]]></content:encoded>
	</item>
</channel>
</rss>
