Fans of gaming, booze, and general socialites will soon have a place to gather when ‘Mana Bar’ opens up this year in Brisbane, Australia.
Currently in the last stages of setup in Brisbane’s night life strip The Valley, The Mana Bar will serve as a great place to meet up. Owned and operated by gamers Yug (Australian Gamer), Yahtzee (Zero Punctuation), and their comrades Prasant Moorthy and Shay Leighton.
Opening up this February the Mana Bar is set to host events such as game releases parties, competitions and trivia nights with a 50 person venue fitted with video games free to play. Imagine a bar like any other night club in The Valley, but instead of a pool table there’s Street Fighter IV or Guitar Hero ready to go.
Check out the official site for all the info in the lead-up to the opening with forums now up and a bunch of photos.
Developer – Vigil Games Publisher – THQ Available on – Xbox 360, PS3 Reviewed on – Xbox 360
Darksiders is the product of every 90s gamers fantasy, being thrown quite literally into the apocalypse. The Legend of Zelda: Ocarina of Time has been remade for the current generation and overall it’s a good experience. Darksiders follows the story of “War”, one of the four horsemen of the apocalypse, whose coming signifies the end of days and the breaking of the seven seals, who is called to bring judgment on the three armies of Heaven, Hell and Earth. The game begins with War arriving on earth to discover that the seventh seal has not been broken, but either the armies of Heaven, or the Hordes of Hell have begun the war early. Given that his brethren have not to been called he is defeated by a Demon, “Straga”. The overseers of balance, “The Council”, blame War for leading into the apocalypse early, and he ends up having to find out who are involved and punish them to clear his name, and so begins our journey. Continue reading Review: Darksiders
First person shooters have been a stagnating genre lately with many developers happy to simply iterate on past successful franchises. Thankfully Gearbox and 2K Games are trying something new with several years of development and a whole graphical redesign bringing us the self-described “Role Playing Shooter” known as Borderlands. Taking cel shading to whole new levels on the Unreal 3 engine, Borderlands is an exciting and entertaining universe that reaches beyond unique presentation and actually tackles a new hybrid of gaming genres.
Last Wednesday (9th of December), Melbourne’s THQ offices held a media event in their offices. They gave me free beer and pizza, and let me see their latest games and the coolest office decorations of all the game developer offices I have visited.
Rockstar Games have released a new cinematic trailer for Red Dead Redemption introducing some of the characters and story alongside a release date of April 2010.
Set in the wildest of the ol’ Wild West, Red Dead Remption tells the tale of John Marston, a seasoned gunslinger who sides with the law in his hunt for a former gang partner. Roaming across an open world environment on horseback and train, players will be able to enjoy Euphoria physics in the RAGE game engine used by Grand Theft Auto IV. The new trailer also shows off some cinematic story telling with enough character development and stylistic direction to make this one to look out for next year.
Red Dead Redemption will be released on April 27th 2010 in North America and three days later for everyone else.
The Nintendo DS has repetitively become a location for less and less enjoyable gaming experiences since it was launched, so much so that to some it has become an area only inhabited by Pokemon continuations or rehashes (depending on which side of the fence you live on). There have been a few titles over the past few years that have spiked interest in me, only to become a disappointment, like Drawn to Life and FFIII and IV, even my beloved Pokemon finally became a let-down to me. This isn’t to say that the DS hasn’t been able to provide me with some small level of satisfaction, namely in Line Rider Unbound and Professor Layton and the Curious Village, and it was with these in mind that I picked up Scribblenauts, by 5th Cell, ignoring their previous disappointment in another of my blind attempt to justify having a DS at all.
This Saturday I will be sitting in as one of the many guests on the internet radio phenomenon that is After Hours on NetGameRadio. Hosts Bench and Josh are sure to have their hands full trying to contain this drunken rabble.